![]() ![]() It looks chaotic, but it works wonderfully, and has since inspired titles like Dragon Ball FighterZ. #The binding of isaac items series#Capcom 2 cemented the Capcom vs series playstyle, with characters from different franchises swapping out and using assist attacks. We take it for granted now, but Marvel vs. Capcom 2’s character select screen screamed at us while we decided whether we preferred Felicia’s claws to Wolverine’s. “I wanna take you for a ride,” Marvel vs. Among Us keeps the focus on those heated debates that take the entire room through their own personal murder-mystery as you get closer and closer to finding the truth. Things like Gmod Trouble in Terrorist Town may use it to some degree, but the focus is still on the shooting rather than mystery solving. This is one of the few games that perfectly captures the tense joy of board games like Blood on the Clocktower or Werewolf, and adds to it in a way only video games can. It unfortunately has a reputation for being “cringe” now and that often overrides the fact that Among Us is one of the best social deduction video games ever made. Why not 101? Because we had to fire someone for constantly suggesting that Octopath Traveler made the list. There is one caveat to this list, however: If your personal favorite game isn’t here, that’s because it’s at number 102. None of us are talking to each other anymore and we all hate how it turned out, but it was worth it. We’ve batted games back and forth across the entire GLHF team, voting and voting until we settled on a shortlist, then voting again to figure out each game’s placement. Shooting games, racing games, story-based games, horror games, indie games, RPGs… Trying to capture the breadth of the entire industry is like trying to catch a fly. There are a lot of video games – maybe too many – and lots of them deserve to be put on a pedestal. Just make an animation for your item (example animation file in the root of this mod) and place the anm2 in your gfx folder and it should work.It’s a daunting task, curating and ranking the 100 best video games of all time. Make sure you have Isaac.GetItemIdByName setup above it and you should be good to go. To add an animation for your own item add this to your aĪnimatedItemsAPI:SetAnimationForCollectibe(YourItem, "YourItemAnimated.anm2") I will add more overtime but wanted to get it out there. #The binding of isaac items mod#Also another thank you to ValentinL for making it easy to add your own animations for other mod items (Instructions below and in the a near the bottom) Also thank you to EID fo a way to detect ?s on the alt floors (very dumb) and Kingbobson again for helping me fix that too. I was trying to do it myself and couldnt figure it out and he ended up doing it from sratch in like 20 min. The items in isaac but they are animated (while on the ground/on a pedestal)ĩ0+ items are animated now and there is even mod support.īig thank you to KingBobson for doing basically all of the code. more more jittering in shops/deals and other things!Ĭheck the discussion thread for everyone that helped make sprites! No more disapearing item when picking up an animated active. No more stuttering over your head on pickup. He fixed pretty much every bug and jankyness with the mod. He is also really good at making isaac mods. ![]() All items can now be toggled on/off individually in mod config menu and curse of the blind bug is fixed too! ![]()
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